Androids

Robotic Laws
In 2125 robots are capable of achieving far more than we allow them. Three kinds of robots exist. Basics are robots without consciousness, they encompass the vast majority of machinery that exists, and in many cases have no robotic laws. Anthropoids are conscious robots which in most cases have humanoid form. They must abide by robot laws, and have some rights, although they may still be considered property by their manufacturers. Anthropoids have strict guidelines which must be met in their production. They may not have an intellect exceeding that of the average human, they must be easily distinguishable from humans, and they must have a moral code. Moral codes in anthropoids prevent them from harming humans, or disobeying orders from their superiors assigned by their manufacturers. They must also have a system which wipes their own minds in the event of breaking any of these laws unknowingly, or if their minds are tampered with. Anthropoids which do not meet these specifications set down by international law, are called anomalies. Anomalies are the third kind of robot, which encompass some anthropoids but don't necessarily require consciousness to qualify. An anomaly is simply any piece of AI which is capable of harming a human by its own will. Laws banning AI weapons were placed in effect in 2024, and have defined warfare ever since, although the Disciples readily produce combat droids, and thus do not adhere to this international law. Because of these laws, androids may serve as ship crews and other duties, but do no operate weaponry. Androids do not have human rights, although destroying an android can be punishable by some jail time.

Android Characters
Players who have android characters need to think about the purpose of their design, the laws which they abide by (or do not), and how this may change their interactions with humans, and aliens. The following stat changes apply to androids.

+50 fitness

+25 Logic

+25 Perception

-15 Ingenuity

-20 Appeal

Unarmed Attacks now count as attacks with a hard object

Convert all bleed damage taken to shock damage

You cannot where suits

You do not require food, oxygen, or water, but require daily charging